Australia has instituted some new classifications for video games and what in-game gambling looks like that could impact future releases.
It won’t apply to games already released, unless of course there is a re-release of that game and it is then reclassified under these new classifications.
But other than that after September 22, 2024, video games found to include “gambling-like” content, “simulated gambling” or activities that have “elements of chance” will be given an R 18+ rating automatically, legally restricting its sale to minors.
Interestingly though, it also lists a reason for a game potentially requiring reclassification as a game that “already contain in game purchases linked to elements of chance or simulated gambling content.” So, are most live services on deck for reclassification?
They could each very well be, and it would be interesting to see, should they be reclassified, if the classification would actually have an impact on the game in a tangible way.
The new guidelines lists some examples of scenarios where a game might be given an R 18+ rating.
For “elements of chance,” it lists examples such as:
For examples of games with “simulated gambling,” it lists:
The guidelines also describe the kinds of games its not trying to go after, for example:
Australia isn’t the only region in the world cracking down on loot boxes and other kinds of tactics used with micro-transactions, as a recent report from the BEUC claims game studios are manipulating players for profit.